Tinkerer
1 The professional characteristics of motivators:
| Class | Icon | distinguishing feature |
|---|---|---|
| Tinkerer | ![]() |
In battle, they usually use hammer-type weapons, but they are best at using the "new steam" technology to make weapons and provide defense for their colleagues. They also have the ability to operate large combat machines. |
2 The professional skills of motivators:
| Skill icon | Skill introduction |
| Active skills (enhancement magic) summon the guardian soul to condense an air wall around yourself to resist the opponent's attack. Whenever the defense is successful, there is a certain probability that the effect of the skill will disappear. Skill level effect: increased defense and duration increase with skill level. | |
| Holy Shield | |
| Active skill (enhancement magic) Concentrate your mind to rebound the attack of the enemy, and the enemy who attacks you will be damaged by the rebound. Power: Defense ratio Skill level effect: increased duration |
|
| counter-attack |
| Rogwell Republic (Technological Country) Skills | |||
| Weapon Master | Defender | Nightstalker | Tracker |
| Sorcerer | Elementalist | Weaponsmith | Tinkerer |
| Arielworth Kingdom (Mysterious Country) Skills | |||
| Warrior | Paladin | assassin | hunter |
| wizard | Summoner | craftsman | engineer |
A world of wonders

